THE 14TH ANNUAL SHORTY AWARDS

The Shorty Awards honor the best of social media and digital. View this season's finalists!

Bringing the 80's to WoW

Entered in Graphic Art

Objective

Working in social media for a long-running video game franchise like World of Warcraft (WoW) offers a unique advantage: access to a vast collection of assets that can be leveraged to create compelling content. Decades of characters, environments, animations, story, and art provide a rich virtual sandbox with almost endless creative possibilities. 

It’s an exciting opportunity, but it isn’t always easy. Transforming an in-game asset from the fictional world of Azeroth into compelling social media content requires significant technical expertise and creative direction. It’s much more complex than simply taking a screenshot or hitting record on a video capture program and calling it a day. 

It can be well worth the effort, though. When done right, it cracks the barrier between the fictional world and our own. Our Magical Girl Transformation post is a (literally) shining example of how fusing technical expertise, creative vision, and social strategy can have truly stunning results. 

Strategy

This project was inspired by a World of Warcraft item bundle, the Love Witch’s Attire pack. This digital outfit was available for purchase from our in-game shop, allowing players to customize their characters as they adventure through the fictional world. The design of these items features a retro '80s/'90s anime aesthetic, drawing inspiration from cartoons of the era like Sailor Moon. We wanted to embrace that era-specific style while blending it with WoW’s distinctive visual identity - an idea that immediately excited our content creators. 

Our creators have access to in-game models, animations, spell effects, and more proprietary assets. As we considered how we could utilize that treasure trove of existing creative work, a delightful concept began to take shape: What if we recreated the iconic “magical girl transformation” trope entirely within the WoW engine, leveraging existing assets and using them in ways they were never intended? 

The idea was compelling on its own, but the draw of nostalgia made it even more enticing. World of Warcraft has a diverse global audience spanning multiple age demographics, but it’s also a twenty-year-old game. That means many fans will likely be familiar with these cartoons, and might find the homage as amusing as we did. 

The next step was production. It quickly became apparent that the logistical complexities of using an in-game model in this unconventional way were significant. Fortunately, our talented content creation team had the technical expertise and the creative chops to overcome these obstacles.

The process of creating the 16-second video was elaborate, involving character capture, precision animation, masking, and much more. The character models, the visual effects, the spell effects and sound effects - almost every creative aspect of the piece was sourced from within WoW. It was a heavy lift, but once we witnessed our character elegantly transforming into her sparkly white attire we knew we had captured something magical. 

It was clearly time well spent.

Results

The final product perfectly captured the vibe we were aiming for: celebratory fun, with a distinct WoW flair. We were thrilled with the outcome, but more importantly, our audience was delighted too.

Tying this in-game item to a widely recognized and well-loved anime trope delivered outstanding results. 

The successful use of in-game assets in such an ambitious way has also opened the door for future experimentation. It reaffirmed our belief that with enough creative thinking and technical expertise, our beloved World of Warcraft characters can become just about anything…even a glamorous anime heroine straight out of the 80s.

Media

Entrant Company / Organization Name

Blizzard Entertainment

Link

Entry Credits