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Conan 24 Hour Mobile Marathon

Entered in Live Streaming Video

Objectives

The Google Play and CONAN partnership's goal was to connect with CONAN's vast and young skewing audience, specifically the female segment. In addition, we wanted to convey the vast mobile gaming catalogue offered within the Google Play marketplace, while jumping on the opportunity to leverage an emerging and high engagement platform.

Strategy and Execution

CONAN has the youngest and most socially engaged fans in late night television. We knew there was an opportunity to take advantage of this heightened engagement through the unique vehicle of livestreaming. Through our strategic partnership, our idea was to create the first-ever, 24-hour mobile gaming livestream marathon on CONAN's FB, YouTube, TeamCoco.com and Twitch channels. This live campaign was supported by on-air/digital/social promotional elements to expand reach and generate audience engagement for Google Play Store's wide expanse of mobile game titles.

The Mobile Marathon represents one execution within a yearlong, multi-platform deal Google Play entered with Team Coco. The live content lived across 9x 3-hour segments, with each segment featuring a different theme informing the Mobile Games played by various hosts, including Conan O'Brien and resident "Gamer" Aaron Bleyeart.

An in-show linear integration drove live tune-in, while highlighting content posted across Team Coco social channels created a halo effect around the creative and technical undertaking.

The livestream was our creative means to showcase Google Play's vast catalogue of games in a unique, never-been-done way. Google's female target was reached by way of targeting across social, and by tailoring creative to feature female gamers and games created by female developers.

Results

The Mobile Marathon campaign successfully reached a female audience (60% of viewers), and over-delivered on both guaranteed views (by 27%) and engagement (vs. Team Coco Benchmarks). Lifts across additional Google Play KPIs were visible across Partnership Awareness (63% increase), Purchase Intent, (66% increase) and Brand Affinity (62% increase). The synergy of the partnership between Google Play and Team Coco was also strengthened, with 88% of respondents saying the partnership is a good fit for both CONAN & Google Play.

Media

Video for Conan 24 Hour Mobile Marathon

Entrant Company / Organization Name

Turner, Google Play

Links

Entry Credits