Retired Supreme Court Justice Sandra Day O'Connor founded iCivics in 2009 with one mission: to reimagine civic education through interactive and engaging learning game-based learning resources. Offering a suite of over 20 web and mobile civics learning games covering topics from the federal to local level, iCivics is the largest and most active game-based learning platform in the world. Not only is the platform popular, it is also trusted by educators: when surveyed, 95% of teachers said that iCivics is a trusted and non-partisan resource which fosters civil conversations about current events in their classrooms.
For the past 10 years, Filament Games has partnered with iCivics.org to produce the engaging civics learning games that populate this platform. Their recent collaboration, Executive Command, specifically focuses on the office of the presidency, offering players a hands-on, immersive means to familiarize themselves with the responsibilities and activities of the highest office in the land. In our time of significant political uncertainty, it is imperative that young learners are exposed to the intended design of our government structures. Like all games on the iCivics.org platform, Executive Command is designed to foster the civic literacy of our next generation of American citizens, with the intent of protecting the health of our democratic process for years to come.
Designed to teach players about the realities of decision making in the presidency, Executive Command challenges players to balance the demands of promoting their agenda to Congress, reviewing bills, executing laws, acting as Commander-in-Chief in time of war, and so much more. New enhancements to Executive Command include a full aesthetic makeover, game content additions and refinements, as well as increased player options and just-in-time feedback through dynamic media coverage mechanics. Along with the game, Executive Command comes with free curricular materials including multiple lesson plans and writing prompts to help educators contextualize and expand upon the concepts in the game. Like all games on the iCivics.org platform, Executive Command is available for mobile platforms and for web browsers, providing ease of access to students at home and turnkey implementation for schools with browser-only hardware platforms like the Google Chromebook.
Numerous studies from venerated institutions like Marist College, Baylor University, and SRI International have demonstrated the impact and efficacy of iCivics.org content, all of which can be viewed at iCivics.org. In terms of reach, iCivics.org is the mostly widely adopted game-based learning platform in the world, with more than 120 million lifetime play sessions recorded since January 2010. With more than 100,000 teachers and millions of students registered in the platform, iCivics.org is a seismic cultural force in the fight for civics literacy in our younger generations.
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